Frieren AI Root Modules
Frieren AI v9.0 – Official Changelog
Summary
Frieren AI v9.0 delivers a rebuilt, ultra‑lightweight engine with CPU/GPU overclock, frame pacing, touch boost, and a new battery‑management daemon. The WebUI has been redesigned by Kaminarich for stable graphics and minimal resource usage, while the thermal execution model now employs an aggressive, fully reversible Thermal Killer with dynamic property handling.
Engine Core
· Ultra‑lightweight daemon – adaptive polling (3 s idle, 1 s gaming) for zero background lag.
· CPU overclock: all cores online, performance governor, max frequency lock.
· GPU overclock: highest available frequency, performance governor, Adreno‑boost level 3, throttling disabled.
· Frame pacing via AOSP SurfaceFlinger phase offsets (early/late app/GL, high‑FPS offsets).
· Touch boost via cpu_boost (2000 ms input boost, dynamic stune boost).
· Extended performance property set (HWUI, EGL, Dalvik, Power HAL, vendor props) – all conflict‑free.
WebUI
· Redesigned by Kaminarich for improved graphical stability.
· Reduced file count to eliminate non‑essential features and improve load times.
Thermal Execution
· Replaced with aggressive Frieren_Thermal that:
· Backs up all thermal zones, services, and properties before modification.
· Stops all known thermal daemons (including thermalloadalgod, vendor.thermal-hal-2-0.mtk).
· Disables thermal zone modes, cooling devices, PPM, GPU throttling, and kernel thermal modules.
· Sets trip points to 115 °C.
· Restores all settings (services, zones, properties, PPM, battery OC) exactly on game close.
Battery Daemon
· New Frieren_Battery daemon with Balance, Powersave, and Doze profiles.
· Mode‑change notifications via Frieren icon.
· CPU/GPU frequency scaling, doze activation, VM tweaks, and automatic low‑battery protection.
Simplified to two main states: “Frieren AI:
· Performance Mode” and “Frieren AI: Restored”.
· Battery daemon now posts per‑mode notifications (Balance, Powersave, Doze).
[ROOT ONLY]
Credit for WebUI redesign: Kaminarich.